Not that the game was inaccessible in any way, but it had a serious game of financial wrangling with built on a blue-chip design ethos. While there's few people who'd find themselves in a games shop who wouldn't immediately nod in recognition, you wouldn't presume that inside the box lay a hard-bitten game of commercial warfare but rather something a little more family friendly. "Monopoly", while being one of the most famous board games in the world, does carry certain connotations with it. Want a theory? Two problems, and they're both in the name: "Monopoly" and "Tycoon". Were I Deep Red, I'd be terribly ticked off. Why does no one ever talk about developer Deep Red's previous city-management game, Monopoly Tycoon? Because - y'know - it was brilliant.
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